bassdrum eq feedback
81steve wrote:Stinky Pete wrote:Okay, so the issue is the feedback's latency?Yes. The feedback being the only significant feature of this technique, which would otherwise be "boosting the bass a little."Sorry for ghosting this thread, got busy. Of course! My question, however, has been does 1/48000 (Max) of latency effect this process significantly? Both filters will have a rise time, the digital systems will be longer but would it be perceptually noticeable? It'd have to be in the tail of each kick.projectMalamute wrote:I am a (hack) programmer and a (amateur) DSP guy, so we are straying outside of my area of expertise here, but feedback is a fundamental part of how active analog filters work. When you are adjusting the resonance on something like a moog low pass filter you are, at least in part, tuning the feedback.No genius myself, for the record, my C++ is pretty basic and the majority of my knowledge comes from a guy called Will Pirkle's book on designing audio plugins. Irrespective of that, all IIR type filters rely on feedback to get any sort of usable Q value, analogue or digital. Only passive RC circuits lack feedback, but any EQ on a desk should be an active filter with at least a passive feedback stage (shunt or series). Parametric ones having active feedback stages to keep Q independent of gain or center frequency.The real issue is whether or not the digital version is functionally identical. I actually think it would be, and I think the grievance with the digital system here is more philosophical than something that would interrupt this particular method. Thankfully people are avoiding the A vs. D debate. I have a 4 track cassette machine from the 80's that I love, I'm more of a whatever-does-what-I-want kind of guy.To whomever said the PT's DSP version kept stable when bussing and the Native didn't: WOW. Fuck PT, those guys are a bunch of jokers and the main reason digital audio has a bad name. Really glad the industry has drifted away from PT, I always hated them and their proprietary hacked together systems. Cubase has had sample accurate latency compensation since the 00's, there's no excuse.