Puzzle: The Monty Hall problem

14
I don't understand the above posts at all.

I say switch to door 2.

If door 1 was a car then the one Monty showed was immaterial. So you have 50/50, so this scenario is irrelevant.

But if door 1 was a goat then Monty obviously showed you the other goat to keep you guessing/playing.

Unless Monty doesn't play like that. I have to confess I don't know Monty too well.

But I switch to door 2.
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Puzzle: The Monty Hall problem

18
6079smith wrote:do tell...


OK.

Spoiler alert:

I had to look it up. I remembered enough probability to know it wasn't 1/2 or 1/3 chance if you switched, but I couldn't articulate it.

All I have done here is boil down what I thought were the most easily understandable solutions.

Do not read below this line if you want to figure it out for yourself.
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If you do not switch, you still only have your original 1/3 shot at winning. You are not capitalizing on the new information you have.

If you switch, the only way you DON'T pick the car is if you hit your 1/3 chance the first time. Which means you have a 2/3 chance of picking the goat.

Or:

You pick Door 1. 1/3 chance you picked the car. 2/3 chance the car is behind Door 2 or Door 3.

Monte shows you Door 3 doesn't have the car. It's out of the running. He knew it would be out of the running.

Now there is a 2/3 chance the car is behind Door 2 ALONE.

You only had a 1/3 chance to begin with. That doesn't change if you stay put.

It's essential that Monte ALWAYS reveals a goat. That is: he will never show you a car. Otherwise, your initial 1/3 chance holds, and switching is pointless.

Puzzle: The Monty Hall problem

19
The monty hall problem: smacks of freshman year discrete mathematics. MIT genius tried to explain it with decision tree: he proved that it was always better to pick again but mostly because we didn't know what the hell he was doing. The conclusion: do what you're told or flip a coin. QED.


If you want the probability/math explanation:

Here's the pure math assuming the premise of the game is known:

If E, F are two events, Pr[E|F] = Pr[E&F] / Pr[F]

E = the prize in in the door picked
F1 = Monty opens the first other door
F2 = Monty opens the 2nd other door

Pr[E] = 1/3
Pr[F1] = 1/3 * 1/2 + 1/3 * 0 + 1/3 *1 = 1/2
Pr[E & F] = 1/6
Pr[E|F1] = 1/3

E = prize isn't in door

Pr[E | F1] = Pr[E & F1] / Pr[F1] = (1/3) / (1/2) = 2/3

Pr[E | F2] = 2/3

So always pick the other door. You can make a convaluted tree to trace the results of each decision, but with math this obtuse, who needs it?
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