steve wrote:Part of my distaste for the computer recording method has to do with the reasons it came into being.
Recording is not the computer's principle function, and its software "recording" programs are primarily editing programs. They were designed from the first moment of conception to facilitate manipulation, not recording, of sound. As such, they all have their strong and weak points, but their basis is the same: Capture the sound however you like, and then fiddle with it using a bewildering array of tools.
BTW, there are programs designed for people who solely wish to record -
www.kreatives.org (read up about the Kristal program) -as opposed to programs designed for weekend hacks and button manglers who want to "make shit sound fucked-up" by figuring out what they can do with a compressor by randomly pressing buttons.
Because people often conceive of computers in a relatively static way, they don't take note of the fact that contemporary machines have dispersed processing components for different functions. If you change those components, the capabilities and qualities of the computer change. Recording can be a modern computers primary function, in reflection of its components task-specific strengths, even if people originally opted to start using computers for recording because they couldn't be arsed learning how to do things in a more traditional manner.
If you don't have a tape recorder, but want to record sound, you can use a computer. In the same sense, if you don't have a shopping cart, you can use an artillery piece or a Ferrari to go through your inter-aisle maneuvers in Dominicks. I wouldn't recommend either, as they weren't made for the task, and eventually their design choices will impose themselves on the process.
Heh heh - "we need supressing fire in aisle seven!"
Literally anything that can be done on a computer can be done on tape machines. Some stuff at the freakish margins will take more time on a tape machine (say, quantizing drum tracks to the nearest 16th note, or erasing all the bleed from every track), so it is only done when necessary, not as a standard practice. Because these things are easier on computers, they are done routinely, and have become cliches.
It is the use of these cliches that has undermined the use of computers as a legitimately creative recording tool. Make a tool a thousand times more widely available and a thousand times more people will suddenly think they are able to use it properly, which produces a thousand times as much crap.
But it's not true that anything that can be done on a computer can be done on tape too - for example, in the composition process employed by people like John Cage and Lou Harrison, a musical element may be employed because it is significant for other reasons than it's pitch, duration, volume, or voice. It might be significant because it employs indeterminacy, the great input of the moment, or because of
what makes the sound, and the relationship that source might have with an idea or person or state. Because computers break everything down into a representation comprised of numbers, I am suddenly able to turn a text copy of dubya's colonoscopy results into a raw sound at 32bit/96kHz by changing the file extension from .txt to .wav, hell, it could be the video feed from the colonoscope itself, because it's just a big string of numbers. At which point it is up to me as an artist to use this in a manner that contributes to the world of music, but nonetheless - this could not be done using tape.