Radiant Silvergun: I’ve no aptitude for bullet-hell shooters, but the game and the developer’s reputation compel me. I’m having fun not getting terribly far.
As posted earlier in this thread, Treasure’s later Bangai-O Spirits has become one of my favourite games, one for which I bought a second-hand 2DS, which the game gleefully brings to a stuttering halt on certain, overwhelming levels. I see some similarities in Radiant Silvergun in the escalating rewards for being more daring and discriminate in what you zap and when, and the barely-intelligible translated enthusiasm of the instructions: “be attitude for gains”.
Re: What Video Games Are You Playing?
232Radiant Silvergun rules. I got it on the Saturn many years ago when it was only just starting to get expensive. I like it much more than Ikaruga. It's so epic. The music is awesome too.
I guess you will have checked out the original Bangai-O by now?
I guess you will have checked out the original Bangai-O by now?
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233I have not played the original Bangai-O - apart from the Switch, 2DS, and PS5, I have a Mac laptop - I might be able to find it through some venture through the emulator and rom worlds, but my backlog of books, games and videos probably already exceeds my lifespan! If it ever comes out on a medium I own, I’ll grab it though.
Will try to steal some time on RS tonight. Schmups may be a good game type for the time poor - quick bursts before bedtime! I really like what I’ve seen of the puzzle elements of the game.
Will try to steal some time on RS tonight. Schmups may be a good game type for the time poor - quick bursts before bedtime! I really like what I’ve seen of the puzzle elements of the game.
Gib Opi kein Opium, denn Opium bringt Opi um!
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234I lied, my next quest was to beat Hollow Knight in under 5 hours, which I did today.Adam P wrote: Tue Aug 23, 2022 2:34 pm My suggestion is to start the game over. Sounds crazy, but with a lot of play time invested you pretty much only have really challenging stuff ahead. Whereas if you start over, there’s far less exploration needed and much of what was initially frustrating on the first playthrough comes much more easily. I really feel like half the challenge of Hollow Knight is beating yourself up over the extreme difficulty of some of the early challenges and the mental snowball effect.
Alternatively, practice beating the shit out of various bosses in the Hall of Gods.
My next quest is to find something that falls somewhere between Metroid Dread and Hollow Knight on the difficulty scale and that engages me as much as both of those games do.
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235Just bought Trombone Champ. I expect to die laughing.
at war with bellends
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236That's an equation that keeps looking worse and worse, I agree. Still, Bangai-O is one that stands out in my memory, although I did play it (on the Dreamcast) before I played Spirits. The sense of humour on display in that game is bizarre. I still need to go back and finish it one day...sparky wrote: Sun Sep 18, 2022 6:07 am I have not played the original Bangai-O - apart from the Switch, 2DS, and PS5, I have a Mac laptop - I might be able to find it through some venture through the emulator and rom worlds, but my backlog of books, games and videos probably already exceeds my lifespan!
I've been playing some Warioware: Get It Together on the Switch today. I dig it. Quality update to the Warioware formula. Played it co-op with my daughter and that was excellent.
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237Bangai-O Spirits has a unusual sense of humour, most apparent in the training dialogue scenes, but more deeply in the level design, which is full of non-sequiturs and ingenious gimmicks that last a level before being blithely thrown away. "Brain training for God", as Tim Rogers put it.
I am playing Radiant Silvergun through the story mode, which adds lives and retains your weapon level whenever you save after a run. I now have 36 lives and weapons that obliterate early bosses in seconds, and I am not sure I have hit the halfway point. I am rubbish at it, but still enjoying it.
"Return to Monkey Island" felt like a compulsory buy; looks fun from the first few minutes with it.
I am playing Radiant Silvergun through the story mode, which adds lives and retains your weapon level whenever you save after a run. I now have 36 lives and weapons that obliterate early bosses in seconds, and I am not sure I have hit the halfway point. I am rubbish at it, but still enjoying it.
"Return to Monkey Island" felt like a compulsory buy; looks fun from the first few minutes with it.
Gib Opi kein Opium, denn Opium bringt Opi um!
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238The story mode is a bit longer as well, since you play through all the stages, whereas in the arcade mode a couple of them are either/or. IIRC the story mode is about 45 minutes to get through; definitely long for a shmup.
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239Sleeping Dogs, a GTA clone set in Hong Kong. I dig the mood and its fun to drive about and mess around. I have to visit that city.
You can buy different clothing and some of them give you bonuses. So the dilemma is then: Do I max the stats or go for style?
You can buy different clothing and some of them give you bonuses. So the dilemma is then: Do I max the stats or go for style?
born to give
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240Lately when hanging out with my brother I've enjoyed watching him play Yakuza Like A Dragon. I think the series used to be more of a beat em up, but this one works like a jrpg. Jrpgs are not my jam, but this game is so goofy and charming I like it. The first several main characters are a bunch of middle aged misfits and they run around doing quests that are a great mix of mundane, silly, and sincere. Once it gets going it's a surprisingly positive and optimistic little adventure.