Maurice wrote:galanter wrote:Does anyone want to try to generalize from these examples? Are there arranging pointers or timbral rules of thumb for mixing synths and guitars hard and good?
I guess I'd say let the synth be a synth, and not (say) a fake flute or fake sax or fake violin or whatever. Like in Ubu, Allen Ravenstine's use of the EML-101 was to create these very industrial sounds (as in "sounds of industry," not like the genre that's become known as "industrial")--hisses like steam pipes, geiger counter crackles, end-of-shift-at-the-mill whistles, sounds that might come from a bank of electronic test equipment. The synth can then be harsh and powerful in its synth-space, while the guitar can be powerful in its way, and there's no confusing the two. Difficult-to-control analog synths (particularly modular synths) seem good for this purpose, maybe because the old ones wouldn't stay in tune very well, so players who didn't want to keep tuning would have to do things other than play melodic lines. Also, ring modulation is your friend.
The first ring modulator I ever used was in an Arp 2600...in 1972!
I'm a synth geezer...
I have to say, though, I've been working with some software synths that are really impressive. It's possible to add in analog-like inaccuracies. I know some feel like there's nothing like the real analog thing.
Given an unlimited budget I'd love to have a room full of modulars. But given a limited budget something like Reaktor is, IMHO, a best buy.