Completely NOT CRAP!
I have a "theory"
This theory is based on a couple of things.
First off: If the band ( really the drummer) is hearing the click for the first time in the Studio forget it.... total waste of everyone's time.
However, IF you get the chance to do any preproduction with the band ( you know like going and listening to them play and things like that

) sit down and knock out some scratch tracks ( I usually do guitar for rock ) and then tap out the tempo tracks for each song. I do this with P**T**LS. Its what I have to work with.( like it or leave) Bounce these clicks down to cd both with and without the scratch track. Give to drummer AT LEAST one month preferably two months before sessions.
I have found that when most players ( most any instrument) first start playing with a click, they don't play with it so much as to it. Hence the game of trying to "beat" the click to beat one starts. It sounds bad and usually is what most complain about regarding the "lifeless and robotic sound" . After this has worn off and you actually start playing with the click instead of to it suddenly your groove is back and tight as hell.
I am currently in the studio with a Punk Band ( real punk too not power pop crap) that did this. fastest song hits 210bpm. Drummer played with it for about two months prior to going into the studio. We made several revisions along the way regarding tempo and time changes etc. Drummer knocked out 7 songs in about 7-8 hours. Bear in mind that we weren't rushing and no one felt that we had to "settle" for anything. After that the click was dropped mostly and the drums of course used for the rest of the band to gauge time by. I don't believe we could have met the budget schedule on this project any other way without it sounding sloppy. I would also say that it makes edit (once again digital) way easy ( and fast) , but thankfully there is VERY little needed with this project.
Randy