Re: How we make experimental noise

61
twelvepoint wrote: Fri Jul 22, 2022 9:57 am might be a long shot here, but is anyone using microprocessors and code for their experimental noise efforts? I ask because for a new typewriter project, I have an arduino that responds to MIDI receives, sends PWM output to drive a motor, and monitors/corrects motor speed. I'd be interested if anyone had any related work, or would like to share sound-related tips and tricks with arduino, feather or Pi stuff.
Not me but I believe Maurice (aka SNWV) has built his own program for this

Re: How we make experimental noise

62
Garth wrote: Fri Jul 22, 2022 7:26 pm
twelvepoint wrote: Fri Jul 22, 2022 9:57 am might be a long shot here, but is anyone using microprocessors and code for their experimental noise efforts? I ask because for a new typewriter project, I have an arduino that responds to MIDI receives, sends PWM output to drive a motor, and monitors/corrects motor speed. I'd be interested if anyone had any related work, or would like to share sound-related tips and tricks with arduino, feather or Pi stuff.
Not me but I believe Maurice (aka SNWV) has built his own program for this
Oh cool, I hadn't looked before, but I just say his (prolific!) SNWV Bandcamp releases page and from what I can tell he uses something called Max/MSP, which I'm totally unfamiliar with but seems to be a development environment (or design studio?) for multimedia?
he/him/his

www.bostontypewriterorchestra.com

Re: How we make experimental noise

63
twelvepoint wrote: Wed Jul 20, 2022 9:04 am I’m definitely pro avian experimental music
I made a thing back in the early 2000's when I liven in Austin that has a bunch of slowed down field recordings of the Grackles that used to roost in the trees above my house. They sounded fucking crazy every night as the sun was going down. I mixed it into this thing through out the thing as the thing does it's thing.

https://japmn.bandcamp.com/album/grackles
Was Japmn.

New OST project: https://japmn.bandcamp.com/album/flight-ost
https://japmn.bandcamp.com/album/numberwitch
https://boneandbell.com/site/music.html

Re: How we make experimental noise

65
twelvepoint wrote: Sat Jul 23, 2022 4:52 am I just say his (prolific!) SNWV Bandcamp releases page and from what I can tell he uses something called Max/MSP, which I'm totally unfamiliar with but seems to be a development environment (or design studio?) for multimedia?
Ok, yeah that tracks - sorry it looks like I misconstrued something. When I asked him about it at Thundersnow I came away w/ the impression he coded it but I think his exact words might have been that he programmed it - derp. NOT the same thing obviously.

Re: How we make experimental noise

66
Mickey242 wrote: Sat Jul 23, 2022 10:11 pm Been running a Polyend tracker into that ring mod Vatican shoot glass recomened.
I was deep into fast tracker 2 back in the 90s. I did a ton of stuff with it on 386. The 100 mb drive all my projects were on cost me 500 bucks and unfortunately crashed in the late 90s early 2000s. Still sad about it.
Was Japmn.

New OST project: https://japmn.bandcamp.com/album/flight-ost
https://japmn.bandcamp.com/album/numberwitch
https://boneandbell.com/site/music.html

Re: How we make experimental noise

67
Kniferide wrote: Sat Jul 23, 2022 9:31 pm
twelvepoint wrote: Wed Jul 20, 2022 9:04 am I’m definitely pro avian experimental music
I made a thing back in the early 2000's when I liven in Austin that has a bunch of slowed down field recordings of the Grackles that used to roost in the trees above my house. They sounded fucking crazy every night as the sun was going down. I mixed it into this thing through out the thing as the thing does it's thing.

https://japmn.bandcamp.com/album/grackles
This is really cool and well composed with a pleasing flow of textures and nice use of harmony. I could hear the birds clearly at about 8:30, although there were some chittering noises before that I couldn’t tell were very processed grackles or not.
he/him/his

www.bostontypewriterorchestra.com

Re: How we make experimental noise

68
Garth wrote: Sat Jul 23, 2022 11:09 pm
twelvepoint wrote: Sat Jul 23, 2022 4:52 am I just say his (prolific!) SNWV Bandcamp releases page and from what I can tell he uses something called Max/MSP, which I'm totally unfamiliar with but seems to be a development environment (or design studio?) for multimedia?
Ok, yeah that tracks - sorry it looks like I misconstrued something. When I asked him about it at Thundersnow I came away w/ the impression he coded it but I think his exact words might have been that he programmed it - derp. NOT the same thing obviously.
I’m way out of my element here but it looks like Max supports code, as well as API functionality, and plays well with external hardware, so I think you were correct! I’d love to get a 30,000 ft look at Max, especially as it relates to external messaging and electromechanical controls. Arduino is my thing because it’s cheap and self contained but it’s neat to see what a more cohesive development environment can do.
he/him/his

www.bostontypewriterorchestra.com

Re: How we make experimental noise

69
Kniferide wrote: Sat Jul 23, 2022 9:31 pm I made a thing back in the early 2000's when I liven in Austin that has a bunch of slowed down field recordings of the Grackles that used to roost in the trees above my house. They sounded fucking crazy every night as the sun was going down. I mixed it into this thing through out the thing as the thing does it's thing.

https://japmn.bandcamp.com/album/grackles
This is terrific! Really nice all the way through.

We get the grackles here too, hundreds of the fuckers.
work: http://oldcolonymastering.com
fun: https://morespaceecho.com

Who is online

Users browsing this forum: No registered users and 0 guests