that damned fly wrote:here's what gets me: sound isn't rocket science. does it sound good or bad? bad. why? boomy, muddy, shrill, etc. those terms all describe a particular range of frequencies. take the ones doing the bad sounding out/turn them down. find a mix. not rocket science. at all. and seems to me that too much volume would lend itself to murkiness. i can't imagine you'd have a 100w full stack eq'd the same way as a 50w half stack. maybe ditch a cab.
bad live sound is a combination of two things. 1. an idiot. 2. pressed for time.
what was it steve said...?
"move the fader to where it sounds good and then don't touch it anymore."
something like that.
Mixing live sound isnt hard, but it isnt necessarily that easy either. Think of all the people who come on here and ask questions about/struggle with mixes for songs theyve recorded. Many of them arent even all that inexperienced, they are just having trouble identifying the bad, separating it from the good, and minimizing it. Now imagine them (or you, even) having to do the same thing, on the fly, with material they may have never heard of before. Live sound can be a challenge, and half the challenge isnt even in moving faders. That's the easy stuff. Identifying the source of problems youve never heard before and curing them is tougher. So is just dealing with bands and musicians -- giving them what they need and not getting in their way. It's often not as easy as you'd like it to be.
Assuming you can get the guitar player and drummer to quit playing for five seconds and give you some space on the stage, you go and set up the mics, let them back on and level/sound check, eq everything, get the mix set, and then (like you said) dont change it once it sounds good. Phew.
Oh wait, all of a sudden it doesnt sound as good any more. What changed? What should you do? Etc.
It can be a challenge.
Of course, lots of bad live sound doesnt spring from idiots or being pressed for time. A surprising percentage of it springs from crap bands. Even bands whose records you like may be kinda crap live -- not able to sing, out of tune, all open hihats and simpering snare hits, whatever. Crap bands whose sound is reinforced are unlikely to sound better because theyre louder; no amount of fader moving will change that (aside from perhaps moving all of the faders all the way down).
that damned fly wrote:most venues (at least the one's i've seen around here) don't need a p.a. if a drummer can't be heard, then he's not hitting hard enough. p.a.'s should be for vocals.
So you dont like hearing kick drum? Ask your drummer if he thinks it's important if anyone hears it. Because without a mic in it, no one will.
Even in the smallest rooms, most PAs need to be able to at minimum do kick and vocals. That said, I always mic up everything I can, even when it's a small room. You never know when that guitarist with the half stack is gonna be shy or the drummer who hit like a monster in sound check is gonna get winded by song 3 and start hitting like a kitten. A snare mic or an "unneeded" mic on the big guitar amp has saved more than one or two shows for me.
that damned fly wrote:(generally) music is better in small rooms. ever wonder why? b/c it sounds like the band. not the band thru some dime-store amp system. what's the point in playing nice guitars thru nice amps when in the end they're all being run through peavey's, behringers, crate's, (other cheap gear?)
Most big rooms that Ive worked dont have Behringer or Peavey gear, that's usually reserved for the "good sounding" small room vocal PAs. There are other challenges for big rooms, largely acoustic, but Ive heard good sound (and bad) in every imaginable size of room. I believe there is no correlation or even trend between room size and quality of sound.
that damned fly wrote:also, a band SHOULD know how to make themselves sound good. if they don't then they aren't much of a band.
No argument there. Like I said, you cant fix a band that doesnt play like one.
They can always blame the live sound "idiot" when they sound bad though. Crap bands always have that luxury.
"You get a kink in your neck looking up at people or down at people. But when you look straight across, there's no kinks."
--Mike Watt