Nate Dort wrote: Mon Jan 29, 2024 9:40 am
Some people just don't like the sound of transformer balanced signals. Transformers will impart some sort of distortion to the signal. Whether that's audible or not depends on a lot of factors.
For an active balanced signal, there is also going to be some distortion or phase shift added. It's just the nature of adding another active element in the signal path. Again, depends on a lot of factors.
Therefore, I do agree with the notion that simpler is generally better. There's almost no reason to add extra balancing and debalancing stages to gear if the runs are short, i.e. in the typical studio environment.
I was going to pretty much say this exactly. However, I will add one thing for clarity. Almost all "balanced" gear is unbalanced on the inside. This is what Nate means by debalancing and balancing above. When a signal goes into something like a balanced compressor, the first thing that happens is that the signal goes through some kind of circuitry to un-balance the signal; transformer, op amps, transistors, etc. This is the process that causes cancellation of any line noise. Then, all of the signal processing is done on the unbalanced signal in the box. Then, just before the output, the signal goes through another bit of circuitry, similar to the input, to split the signal and flip the polarity of one side, and generate the balanced signal.
With this balanced gear, the balancing circuitry is almost never bypassed if an unbalanced signal is used. What happens is that the polarity flipped portion of the balanced input and output is grounded, but the traditional hot part of the signal still goes through the balancing circuitry.
In most cases this is pretty invisible, and in the digital world we work today, this might only be happening at the signal input to the audio interface. However, in a more analog style of recording, this could be happening a number of times. For instance, imagine this scenario: Mic to analog preamp to compressor to interface. Then, add analog processing on mixing of interface to compressor to EQ back to interface. If I'm counting correctly, that's 11 stages of unbalancing and re-balancing. Now, you can't eliminate the original mic balancing to unbalancing, but that still leave 10 stages of signal buffering on that track before it's mixed. I can see how that might add some unpleasant sound qualities, distortions, phase shifts, etc. However, some of the "sound" of a piece of analog gear might come from how it manipulates the signal, especially with input and output transformers. So the coloring might be desired.
In closing, I've never worried about it in the low impedance world of recording, but that's not really where I obsess about sound. In the high impedance world of guitar signals, I ALWAYS obsess with how many (unbalanced) buffers the guitar signal is passing through. String together five bypassed Boss pedals (10 buffers) vs. a straight cable for a great example.
Cheers, y'all!